But just because you're friends with players on Facebook doesn't mean you'll see their islands forever. For one, Idle Worship replaces the all too common Friend Bar with a complex, automated system that matches players with like-minded individuals in addition to their Facebook friends. While players have their own islands to worry about, the game slowly introduces them to the fact that they're not alone, and that this is not their Facebook game of yesterday. Idle Worship is one the most technologically advanced and conceptually ambitious Facebook games to date. After playing Idle Worship in a preview, whether the FarmVille crowd will latch onto such complexity is a concern, but in the end they will be glad that they did. Idle Games looks to attract a wide-and surprisingly younger-audience, but the game introduces complex play concepts, like renewable resources, decaying idols and homelessness, to the player gradually. Of course, to keep the faith, players will have to build huts for Mudlings, feed them with fish and keep their Moai (the idol crafted in your honor) in tip-top shape. Players are granted various powers over their Mudlings that are designed to increase their faith in Osbornism, Hymanism, what have you. In Idle Games' debut, every player assumes the role of god, creating and ruling over Mudlings, the game's tribal people that are too adorable to crush for some and just cute enough to torture for others. In a way, most Facebook games are "god games," but Idle Worship takes that concept to heart every step of the way. Well, technically it's a polytheistic god game, Hyman tells us. Hyman, along with a staff of 80-including co-founder (and sole investor) Rick Thompson of Playdom fame-have crafted a god game for Facebook. It's that type of thought process that seems to have informed every creative decision along Idle Worship's two-year journey to its launch day. I can't solve the problem of attrition, but what I can do is remove the corpse off of the welcome mat, so you don't have to step over it every time you come into the game." "This just proves that everyone is so busy fast-following somebody that nobody sort of took a moment to say, 'Why is that in there?' It's always filled with people that have abandoned the game. It's so stupid," Jeffrey Hyman, co-founder and CEO (and CCO) of Idle Worship creator Idle Games, admits. "You've probably noticed that there's no friends bar in the game.
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